![]() ![]() ![]() There are also some oddball non-SEGA inclusions such as Disney’s Wreck-It Ralph and the most successful female in the history of American open-wheel racing, Danica Patrick. Vyse from the aforementioned Dreamcast/GameCube RPG Skies of Arcadia is not someone that will be instantly familiar to most casual players, while Gilius Thunderhead is a character who has been largely reduced to cameo roles since making his arcade debut in the original Golden Axe way back in 1989. It doesn’t disappoint, either Sumo clearly knows its SEGA history and has included some obscure faces among the obvious candidates of Sonic, Tails and AiAi the monkey. Right from the moment you hear the opening “SEGA” chant (which was first uttered in Sonic the Hedgehog way back in 1991), you know that Sonic & All-Stars Racing Transformed is going to be packed with delicious fan-service. Given the complexity of the courses it’s amazing Sumo Digital managed to achieve an agreeable level of performance in the first place the ever-changing landscape and incredible designs make these some of the best circuits we’ve ever seen in this type of game. It never comes close to infringing on your enjoyment, but it’s noticeable all the same. During some of the busier tracks there’s a slight drop in smoothness as the frame rate fluctuates. Graphically, the Wii U of Sonic & All-Stars Racing Transformed maintains parity with its Xbox 360 and PS3 counterparts, and offers a real visual feast. Finding ways to link together these boosts forms a major part of the game’s addictive framework. When you’re in plane mode, the right stick executes fast evasive manoeuvres, and pulling these off to avoid danger triggers a Risk Boost. There are other methods of scoring boost power, too whenever your car or boat is in mid-air, tapping the right analogue stick will spin it, charging up a stunt boost bonus when you eventually land. Like Mario Kart, the longer the drift the more powerful the boost you receive upon its conclusion holding a drift for the full length of a corner can give you a massive burst of speed, creating a risk versus reward mechanic which encourages players to drive as creatively as possible. Tapping the RZ trigger will activate your brake, but if you push either left or right then your vehicle will go into a slide. A good example of this is the Skies of Arcadia track, which begins as a mixture of solid ground and mid-air racing, but by the final lap is totally confined to the air as the Blue Rogues’ floating island base is pummelled to bits by hulking Valuan aerial battleships.ĭrift control is at the heart of the Sonic & All-Stars Racing Transformed control system. It’s not just the modes of transportation which transform in this game, either the courses on which you race are constantly changing from lap to lap. Planes can rise and fall as well as turn, opening up the game in a way that’s reminiscent of the race sections in Pilotwings Resort. Each character will speed around the track in cars, planes, motorbikes, and in Aiai’s case – a banana mobile! Secret short cuts, swift handling and avoiding strategically placed obstacles are certainly the best way to get to the top of the podium…īut winning is only part of the fun in Sonic & SEGA All-Stars Racing! Each character has a specific All Star move – such as Super Sonic, Banana Blitz and Tails Tornado – that allows a quick way for competitors to get back into the race! Power ups and weapons can also be collected around the tracks and used against the opposition to ensure they don’t become a threat to that number one position.īattle it out in single or multiplayer mode, allowing up to four friends to race in frantic split-screen action, or up to eight players to compete online in the ultimate racing showdown.Ĭan Amigo scramble Dr.Cars handle as you might expect, but boats are at the mercy of massive waves and are generally slower than the other two forms. Eggman, Tails, AiAi, Amigo and many more will join Sonic in their custom built vehicles, revving their engines and jostling to stay ahead of the pack. In a frantic battle to the chequered flag, Sonic and friends speed around tracks set in mediaeval castle ramparts, lush rainforests and bustling cities, all taken from the visually rich and varied universes of Sonic and SEGA.
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Lr enfuse1/2/2023 ![]() It still is nowhere near the results I have gotten when using Photomatix for my HDR images.Īlso note that you need to make a donation to lift limitations on the plug-in which restrict image sizes to 500px. Just realized that what this plug-in is doing is exposure fusion which takes the best parts of the images and combines them. Next, the images I was producing looked like what Lightroom produces without auto tone checked. You need to constantly re-run the plug-in to view the results. That is important if you want to be able to tweak how the intermediate 32-bit HDR images will turn out before it is exported out as a 16-bit TIFF file or 8-bit JPG file.įirst, there is no previews to view how the images will look. While Enfuse does have the ability to set certain weights for contrast, saturation and exposure, it does not have any options to do manual tone mapping. There is not a whole lot of difference between the two. Whether there's an advantage to you really depends on your personal taste, and why you're performing HDR or fusing in the first place. And, depending on the software package and tonemapping algorithm you use, the default result of exposure fusing can often seen more natural than default HDR output, since the range of the values will never fall outside those of the source images. ![]() There are no special file formats involved, and no tonemapping. Enfuse allows for weighting of pixel values by contrast, saturation, or exposure, so it can not only do exposure fusing, but also tasks like focus stacking. ![]() This HDR image is then "tonemapped", where values are mapped back down into the LDR range to create a file that is directly viewable on most monitors.įusing, otoh, simply takes the individual pixel values of the images, and then combines them to form a pixel in the final image. What an HDR technique is doing is to remap the values of the set of images along a scale large enough to encompass the entire high dynamic range, and save it in a special HDR image file format. Photomatix, for example, performs both exposure fusing and HDR. So, it's basically having another way of doing a similar task. Exposure fusing is a different technique of combining images than HDR algorithms. AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |